3DMark Score
(3D marks) |
6929 |
 |
6929 |
 |
|
 |
Game 1 - Car Chase - Low Detail
(FPS) |
115.6 |
 |
115.6 |
 |
|
Game 1 - Car Chase - High Detail
(FPS) |
44.4 |
 |
44.4 |
 |
|
Game 2 - Dragothic - Low Detail
(FPS) |
107.1 |
 |
107.1 |
 |
|
Game 2 - Dragothic - High Detail
(FPS) |
61.2 |
 |
61.2 |
 |
|
Game 3 - Lobby - Low Detail
(FPS) |
112.2 |
 |
112.2 |
 |
|
Game 3 - Lobby - High Detail
(FPS) |
54.0 |
 |
54.0 |
 |
|
Game 4 - Nature
(FPS) |
19.3 |
 |
19.3 |
 |
|
 |
Fill Rate (Single-Texturing)
(MTexels/s) |
553.6 |
 |
553.6 |
 |
|
Fill Rate (Multi-Texturing)
(MTexels/s) |
1681.1 |
 |
1681.1 |
 |
|
 |
High Polygon Count (1 light)
(MTriangels/s) |
29.2 |
 |
29.2 |
 |
|
High Polygon Count (8 lights)
(MTriangels/s) |
8.1 |
 |
8.1 |
 |
|
 |
Environment Bump Mapping
(FPS) |
75.7 |
 |
75.7 |
 |
|
DOT3 Bump Mapping
(FPS) |
65.9 |
 |
65.9 |
 |
|
 |
Vertex Shader
(FPS) |
67.7 |
 |
67.7 |
 |
|
Pixel Shader
(FPS) |
78.2 |
 |
78.2 |
 |
|
Advanced Pixel Shader
(FPS) |
57.5 |
 |
57.5 |
 |
|
 |
Point Sprite Speed
(MSprites/s) |
21.5 |
 |
21.5 |
 |
|